GAME TOPIC
Star Wars Zero Company Guide — Campaign, Settings, PC, and Editions
Star Wars Zero Company is a single-player Clone Wars tactics campaign available now; this hub separates official launch answers from attributed reviews and unverified strategy claims.

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GAME INTRODUCTION
What to know before you play
Star Wars Zero Company is available now on Windows PC, PlayStation 5, and Xbox Series X|S. It is a single-player, turn-based tactics campaign in which one player commands Hawks and a customizable squad. EA estimates 30–40 hours for the main story, and permadeath is optional even though it starts enabled by default.
Choose the current answer
- Check release date, unlock-time status, and early access before buying for a specific device.
- Compare Standard vs Deluxe and preorder items without treating cosmetics as gameplay content.
- Read the direct single-player and multiplayer answer before planning co-op.
- Compare the independent launch-review consensus, including Xbox and PC cautions, without mistaking it for a Player Guidebook hands-on review.
- Compare your machine with the official PC requirements.
- See the confirmed characters and eight standard specializations without treating pre-release roles as a tier list.
- Match the officially confirmed actors to their roles, including both Hawks voice options.
- Check the campaign and gameplay structure for missions, the Den, bonds, customization, and decision boundaries.
- Fix a preorder bonus that is not showing by checking its Cycle 5 story gate before treating it as missing.
- Plan around the official 30–40 hour campaign estimate, without inventing a fixed mission or cycle count.
- Understand permadeath, difficulty boundaries, Operations, and Tactical Missions before committing to an expiring choice.
- Check Steam Deck, controller, 21:9 ultrawide, remapping, and EA app support for the PC version.
- Verify the current New Game Plus, DLC, microtransaction, and mod-support status instead of relying on roadmap speculation.
What the official material actually establishes
You play as Hawks, a former Republic officer commanding Zero Company during the Clone Wars. EA describes a single-player campaign in which the squad takes missions across the galaxy, returns to a headquarters called the Den, and develops relationships that unlock combat synergies. The roster combines authored Star Wars characters with operatives the player can customize.
The structure includes Operations on the Galaxy Map, deployed Tactical Missions, campaign choices, squad composition, character bonds, and the Den. EA's launch FAQ now confirms that activities can expire, each cycle ends with a Tactical Mission selection, and story missions can include a small third-person exploration phase. Exact routes, ending conditions, and strongest builds still need reproducible launch-build evidence.
Buying and support boundary
Steam lists the Standard Edition at $49.99 in the United States. Deluxe content is cosmetic: a Grand Army pack, Shadow Collective pack, and five painted weapon themes. Preordering either edition adds a Crystalline Astromech cosmetic pack. None of those descriptions establishes stronger units, early access, or a gameplay advantage.
The PC target is demanding for a tactics game: even minimum lists 16 GB RAM and a GTX 1080-class GPU, while recommended lists 32 GB and an RTX 3080-class GPU. EA now says its 1440p/60 recommended target uses the game's recommended default upscaling option, such as TSR, DLSS, or FSR; do not read the table as a native-resolution benchmark.
EA's launch support adds one important detail: the Crystalline Astromech pack is not usable immediately. An eligible owner must complete the Smugglers’ Manifest Operation in Cycle 5. That is a progression gate, not proof that the purchase failed.
What the launch reviews add
Four independent reviews published August 26 broadly agree that the tactical combat, squad building, characters, and cinematic presentation are the strongest parts. Their cautions vary: a slow opening, repeated objectives, console cursor or camera friction, and launch-build bugs appear across different reports. Read the roundup for each reviewer's platform and evidence boundary rather than turning those observations into a universal performance claim.
Complete mission routes, ending conditions, and strongest builds remain outside the verified material. Launch-day “best squad” pages and untested walkthroughs should not be treated as established game facts merely because the game is now available.
Sources
- EA: Star Wars Zero Company official site
- StarWars.com: Star Wars Zero Company
- Star Wars Zero Company on Steam
- EA: Zero Company preorder and editions
- EA: Zero Company specializations
- StarWars.com: official cast announcement
- EA Help: missing preorder content
- EA: official launch FAQ
- EA Help: campaign length, platforms, and requirements
- Windows Central: Xbox Series X review
- VGC: PC review
OFFICIAL SCREENSHOTS
See the loop—not another copy of the cover.
Each image comes from the official Steam media set and is selected to explain a different part of the game.

Zero Company is built as a single-player turn-based tactics campaign rather than a multiplayer squad game.Official source ↗

The campaign combines battlefield decisions with squad relationships and the Den headquarters.Official source ↗

Official pre-release material establishes the premise and systems, but not a tested best squad or mission walkthrough.Official source ↗
RELEASE & AVAILABILITY
Explore release & availability
SYSTEMS & REFERENCE
Explore systems & reference
EA confirms eight standard roles and a roster mixing authored characters with customizable recruits; this is a pre-release reference, not a best-character ranking.
→Gameplay and campaign · Aug 26, 2026Star Wars Zero Company Gameplay and Campaign StructureOfficial material confirms tactical missions, headquarters decisions, squad relationships, and customizable operatives, but not launch-build strategies or mission routes.
→Editions and preorder · Aug 26, 2026Star Wars Zero Company Deluxe Edition vs StandardDeluxe adds two cosmetic packs and five weapon themes; preordering either edition adds a Crystalline Astromech cosmetic pack.
→Voice cast · Aug 26, 2026Star Wars Zero Company Voice Cast — Confirmed ActorsLucasfilm has confirmed five actor-role pairings, including separate masculine and feminine voices for the customizable Hawks.
→Multiplayer answer · Aug 26, 2026Is Star Wars Zero Company Multiplayer? No Co-op or PvPNo—Zero Company is a single-player campaign. One person controls Hawks and every deployed Operator; there is no announced online co-op, PvP, or split-screen mode.
→Post-launch content · Aug 28, 2026Star Wars Zero Company New Game Plus, DLC, and ModsEA says there is no New Game Plus at launch, no post-launch content announcement, no current microtransaction plan, and no planned official mod support.
→Campaign settings · Aug 28, 2026Star Wars Zero Company Permadeath and Difficulty ExplainedPermadeath is enabled by default but optional; Operations happen on the Galaxy Map, while Tactical Missions deploy the squad and conclude each cycle.
→Campaign length · Aug 28, 2026Star Wars Zero Company How Long to Beat — 30–40 HoursEA's official launch guide estimates 30–40 hours for the main story; difficulty and tactics experience can move an individual playthrough outside that range.
→REVIEW & BUYING ADVICE
Editorial judgment and buying advice
PERFORMANCE & SUPPORT
Explore performance & support
Zero Company needs 16 GB RAM and a GTX 1080-class GPU at minimum; the 1440p recommended tier calls for 32 GB and RTX 3080-class graphics.
→Missing content support · Aug 26, 2026Star Wars Zero Company Preorder Bonus Not Showing FixThe Crystalline Astromech pack is not usable at the opening screen; EA says it unlocks after a specific Cycle 5 operation.
→PC compatibility · Aug 28, 2026Star Wars Zero Company Steam Deck and Controller SupportSteam copies do not require the EA app; 21:9 is supported, PC controllers need a keyboard for some text, and Steam Deck is not Verified at launch.
→OFFICIAL VIDEO
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This developer or storefront-listed media shows the current game. It is source material, not independent review footage.
YOUTUBE & COMMUNITY
Go to the source when the answer is still moving.
Official channels establish announcements. Forum threads show current player problems and reports—not developer-confirmed mechanics.
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