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Slay the Spire 2 Roadmap — Current vs Planned Features

The roadmap confirms directions but avoids firm dates; distinguish the default branch, optional beta branch, current features, and future work.

Slay the Spire 2 Roadmap — Current vs Planned Features official source artwork
Official source media
Evidence status Verified answer
Last checkedAugust 27, 2026
PlatformPC · macOS
Sources5 linked
WHAT CHANGED

The roadmap confirms directions but avoids firm dates; distinguish the default branch, optional beta branch, current features, and future work.

Slay the Spire 2 official Steam artwork

Slay the Spire 2 is playable now in Early Access, but its roadmap is a direction of travel rather than a dated promise. Mega Crit says the game will remain in Early Access until it feels ready and offers a rough one-to-two-year comparison with the first game's development. The developer deliberately does not attach firm dates to individual features.

Available in the current Early Access foundation

The March launch established solo play, online co-op for up to four Steam friends, five characters, new cards, relics, potions, enemies, events, environments, and lore. Official materials also identify enchantments, afflictions, Ancients, quests, and alternate acts as new systems or content directions. Windows, macOS, and Linux are supported, and Mega Crit says the game is Steam Deck compatible.

Availability can differ between the default and beta branches. The beta branch is an optional test environment where experimental changes are adjusted before the team considers moving them into the main build. A feature appearing in beta should not be described as available to every default-branch player.

Confirmed roadmap directions

Mega Crit's April roadmap listed the following work. By the August 14 update, Steam Workshop support, the initial Bestiary foundation, the Badge/Score system, and two additional localizations had shipped; the rest still had no firm public date:

  • Steam Workshop support — shipped by the June main-branch update.
  • More language support.
  • A Bestiary for learning about enemies.
  • Experimental game modes.
  • Alternate Act 2 and alternate Act 3.
  • Another character.
  • More cards, events, relics, and potions.
  • Continued bug fixes, compatibility work, balance, quality-of-life, audio, and visual polish.
  • Later ports to additional consoles, platforms, and mobile.
  • Steam achievements and trading cards.
  • A true victory or true-ending layer.

The August update says there will be no August 27 patch and that new content will take at least another month to reach the beta branch. That is evidence of active development, not a promised release date for the next character, alternate act, mobile port, or version 1.0.

How to read guide dates during Early Access

For exact card, relic, enemy, or character values, check the game version and branch. A guide written for a beta patch can be newer but less applicable to the stable branch. A main-branch guide can be stable but outdated after a major content update. Pages on this site should state a checked date and avoid presenting an old tier list as permanent.

When reporting a bug, reproduce it on the current branch, capture the version, and use the in-game feedback tool Mega Crit provides. When choosing whether to buy, judge the content that exists today. Roadmap items are useful context but should not be counted as current features.

Return to the Slay the Spire 2 guide hub for current entry points, or use system requirements for platform-specific hardware facts.

Sources

QUICK ANSWERS

Questions players ask next

How long will Slay the Spire 2 stay in Early Access?

Mega Crit estimates roughly one to two years but says it will remain in Early Access until the game feels ready.

Are console and mobile versions available now?

No. The current Early Access launch is on Windows, macOS, and Linux; additional console and mobile ports are planned for later.

Does the roadmap have release dates for every feature?

No. Mega Crit explicitly avoids firm dates and prioritizes work based on current impact and testing.

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